#npm安装组件
npm install vue-video-player --save
#注册组件,进入css
import VideoPlayer from 'vue-video-player'
require('video.js/dist/video-js.css')
require('vue-video-player/src/custom-theme.css')
#Html部分
<video-player
class="video-player vjs-custom-skin"
ref="videoPlayer"
:playsinline="true"
:options="playerOptions"
@play="onPlayerPlay($event)"
@pause="onPlayerPause($event)"
@ended="onPlayerEnded($event)"
@waiting="onPlayerWaiting($event)"
@playing="onPlayerPlaying($event)"
@loadeddata="onPlayerLoadeddata($event)"
@timeupdate="onPlayerTimeupdate($event)"
@canplay="onPlayerCanplay($event)"
@canplaythrough="onPlayerCanplaythrough($event)"
@statechanged="playerStateChanged($event)"
@ready="playerReadied"
></video-player>
#js部分
data{
playerOptions : {
playbackRates: [0.7, 1.0, 1.5, 2.0], //播放速度
autoplay: false, //如果true,浏览器准备好时开始回放。
muted: false, // 默认情况下将会消除任何音频。
loop: false, // 导致视频一结束就重新开始。
preload: 'auto', // 建议浏览器在<video>加载元素后是否应该开始下载视频数据。auto浏览器选择最佳行为,立即开始加载视频(如果浏览器支持)
language: 'zh-CN',
aspectRatio: '16:9', // 将播放器置于流畅模式,并在计算播放器的动态大小时使用该值。值应该代表一个比例 - 用冒号分隔的两个数字(例如"16:9"或"4:3")
fluid: true, // 当true时,Video.js player将拥有流体大小。换句话说,它将按比例缩放以适应其容器。
sources: [
{
type: "video/mp4",
src: "http://1257793336.vod2.myqcloud.com/d83b9ab0vodcq1257793336/37916d2d5285890783913218243/f0.mp4" //url地址
}
],
poster: "http://web_dev.ait-center.com/uploads/videCourse/20181222/AqSv8hoLYBMF.jpeg", //你的封面地址
// width: document.documentElement.clientWidth,
notSupportedMessage: '此视频暂无法播放,请稍后再试', //允许覆盖Video.js无法播放媒体源时显示的默认信息。
controlBar: {
timeDivider: true,
durationDisplay: true,
remainingTimeDisplay: false,
fullscreenToggle: true //全屏按钮
}
}
}
#播放器事件
methods: {
//开始播放
onPlayerPlaying(player){
console.log('onPlayerPlaying:开始播放', player)
},
//当前播放位置发生变化时触发。每15-250毫秒触发一次,具体取决于所使用的播放技术。
onPlayerTimeupdate(player){
console.log('onPlayerTimeupdate:播放位置', player)
},
//readystate更改导致播放停止
onPlayerWaiting(player){
console.log('onPlayerWaiting:开始播放', player)
},
onPlayerEnded(player){
console.log('onPlayerEnded:播放结束', player)
},
// listen event
onPlayerPlay(player) {
console.log('onPlayerPlay', player)
},
onPlayerPause(player) {
console.log('onPlayerPause:暂停', player)
},
//在对象上触发的事件,该对象既有 状态又有事件, 表明其状态已更改。
playerStateChanged(playerCurrentState) {
console.log('playerStateChanged', playerCurrentState)
},
// player is ready
playerReadied(player) {
console.log('playerReadied', player)
},
//当播放器在当前播放位置下载数据时触发
onPlayerLoadeddata(player){
console.log('onPlayerLoadeddata:', player)
},
onPlayerCanplay(player){
console.log('onPlayerCanplay:', player)
},
onPlayerCanplaythrough(player){
console.log('onPlayerCanplaythrough:', player)
},
}